Actions

Blender: Difference between revisions

From Rabbi Blog

Line 26: Line 26:
* Select object
* Select object
** Add Array modifier
** Add Array modifier
*** Consider using Merge (otherwise there will be segments that appear with Bevel)
** Add Curve modifier
** Add Curve modifier
*** Select the Bezier curve
*** Select the Bezier curve

Revision as of 19:13, 22 November 2020

This is mostly for reference:

2.9

2.8x

Keys

  • Mouse 4 to rotate (custom)
  • Select Toggle: A\ALT+A
  • Wireframe View: Z-4

Ref

Basic Curves

  • Add object (Cube)
  • Add Bezier Curve
  • Select object
    • Add Array modifier
      • Consider using Merge (otherwise there will be segments that appear with Bevel)
    • Add Curve modifier
      • Select the Bezier curve
  • To add more segments: increase array modifier count
  • To refine the curve, subdivide the bezier curve

Removing Non Manifold

  • Edit Mode -> Select -> All by Trait -> Non Manifold -> DELETE VERTICES [1]

Snap Two Faces Together

Splitting Objects

Knife

  • Rotate the body so the cut follows an axis (make note of the angle)
  • Edit Mode
  • Knife (K), Cut Through (Z), Constrain Angle (C) <for straight cut>
  • Make the cut line
  • LMB to stop cut
  • Enter to finalize
  • Select -> Select Loop Inner Region
  • Mesh -> Separate -> Selection

Older

Blender Guru

Probably the most useful series that I found was by Blender Guru. He's patient and walks through the items. Do the tutorial bits, they are handy. He has a handy PDF (you have to sign up to get it) for shortcuts.

Community