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Minecraft Enchanting: Difference between revisions

From Rabbi Blog

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| '''Fortune III'''
| '''Fortune III'''
| Fortune III (Combined from 4x Fortune II)
| Fortune III (via combination)
| Have Fortune II (x2)
| Have Fortune II (x2)
| Anvil combination costs
| Anvil combination costs

Revision as of 14:16, 14 November 2026

Mostly just a notes page.

Pickaxe

Mining

Goals

  1. Efficiency V — Massive mining speed increase.
    • Enchantment Table (No Librarian)
  2. Fortune III — Up to 4× diamond drops, 2× coal, 3× iron.
    • Castle 11: Fortune II - 15 Emeralds
      • 30 Emeralds: Castle 11 -> 2x Fortune II
  3. Mending — Repairs with XP from mining.
    • Village 14 - 12 Emeralds
  4. Unbreaking III — 4× durability.
    • Enchantment Table (No Librarian)

Silk Touch

Goals

  1. Efficiency V — Massive mining speed increase. With Haste II, instant-mining most blocks.
    • Enchantment Table (No Librarian)
  2. Mending — Repairs with XP from mining.
    • Village 14 - 12 Emeralds
  3. Silk Touch — Mine ores, grass, ice, and glass whole. Essential for builders.
    • Castle 4 - 4 Emeralds
  4. Unbreaking III — 4× durability.
    • Enchantment Table (No Librarian)

Pickaxe Path

Mining

Enchantment Enchantments (Needed) Enchantments (On hand) XP (Needed) Emeralds (Needed) Need Table?
Efficiency V Efficiency V (Via combination) Have Efficiency IV (x2) 12 Levels 0 Y
Unbreaking III Unbreaking III Have Unbreaking III 0 Y
Mending Mending Need 0 24 Emeralds *(Village 14)* N
Fortune III Fortune III (via combination) Have Fortune II (x2) Anvil combination costs 60 Emeralds *(Castle 11)* N

Enchanting

Item 1 Item 2 Outcome Lvl Cost (23)
Pickaxe Unbreaking III Pickaxe
Unbreaking III
3 (3+0)
Pickaxe
Unbreaking III
Efficiency V Pickaxe
Unbreaking III
Efficiency V
6 (5+1)
Fortune III Mending I Book
Fortune III
Mending I
2 (2+0)
Pickaxe
Efficiency V
Unbreaking III
Book
Fortune III
Mending I
Pickaxe
Unbreaking III
Efficiency V
Fortune III
Mending I
12(8+4)

Silk Touch

Enchantment Enchantments (Needed) Enchantments (On hand) XP (Needed) Emeralds (Needed) Need Table?
Efficiency V Efficiency V (Via combination) Need (Have Efficiency I, Efficiency III) 0 Y
Unbreaking III Unbreaking III Have Unbreaking III 0 Y
Mending Mending Need 0 12 Emeralds *(Village 14)* N
Silk Touch Silk Touch Have Silk Touch 0 4 Emeralds *(Castle 4)* N

Enchanting

Item 1 Item 2 Outcome Lvl Cost (21)
Pickaxe Unbreaking III Pickaxe
Unbreaking III
3 (3+0)
Pickaxe
Unbreaking III
Silk Touch I Pickaxe
Unbreaking III
Silk Touch I
5 (4+1)
Efficiency V Mending I Book
Efficiency V
Mending I
2 (2+0)
Pickaxe
Unbreaking III
Silk Touch I
I
Mending I
Pickaxe
Unbreaking III
Efficiency V
Silk Touch I
Mending I
11(7+4)