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Minecraft Enchanting: Difference between revisions

From Rabbi Blog

Line 59: Line 59:
| '''Efficiency V'''
| '''Efficiency V'''
| Efficiency V (Via combination)
| Efficiency V (Via combination)
| Efficiency IV (x2), Efficiency I, Efficiency III
| Efficiency IV (x2)
| 12 Levels
| 12 Levels
| 0
| 0
Line 65: Line 65:
| '''Unbreaking III'''
| '''Unbreaking III'''
| Unbreaking III
| Unbreaking III
| Unbreaking III (Group 1 & 2)
| Unbreaking III  
| Table / Chance
| Table / Chance
| 0
| 0
|-
|-
| '''Mending'''
| '''Mending'''
| Mending (x2 books)
| Mending  
| None
| None
| 0
| 0
Line 77: Line 77:
| '''Fortune III'''
| '''Fortune III'''
| Fortune III (Combined from 4x Fortune II)
| Fortune III (Combined from 4x Fortune II)
| Fortune II (x2), Fortune I (x2), Fortune II (x1)
| Fortune II (x2)
| Anvil combination costs
| Anvil combination costs
| 60 Emeralds *(Castle 11)*
| 60 Emeralds *(Castle 11)*
|}
|}
==Silk Touch==
==Silk Touch==
{| class="wikitable sortable" style="text-align: left;"
{| class="wikitable sortable" style="text-align: left;"

Revision as of 12:43, 14 November 2026

Mostly just a notes page.

Pickaxe

Mining

Goals

  1. Efficiency V — Massive mining speed increase. With Haste II, instant-mining most blocks.
    • Enchantment Table (No Librarian)
  2. Fortune III — Up to 4× diamond drops, 2× coal, 3× iron. Essential for resource gathering.
    • Castle 11: Fortune II - 15 Emeralds
      • 30 Emeralds: Castle 11 -> 2x Fortune II
      • Crafting cost?
  3. Mending — Repairs with XP from mining.
    • Village 14 - 12 Emeralds
  4. Unbreaking III — 4× durability.
    • Enchantment Table (No Librarian)

Silk Touch

Goals

  1. Efficiency V — Massive mining speed increase. With Haste II, instant-mining most blocks.
    • Enchantment Table (No Librarian)
  2. Mending — Repairs with XP from mining.
    • Village 14 - 12 Emeralds
  3. Silk Touch — Mine ores, grass, ice, and glass whole. Essential for builders.
    • Castle 4 - 4 Emeralds
  4. Unbreaking III — 4× durability.
    • Enchantment Table (No Librarian)

Path

  1. Efficiency V: Enchantment Table + Chance
    1. Group 1
      1. Efficiency IV: Have 2 - Need 12 Levels
    2. Group 2
      1. Efficiency I: Have
      2. Efficiency III: Have
  2. Fortune III: Castle 11: 60 Emeralds for 4 Fortune II books -> combine to 2x Fortune III Books
    1. Group 1
      1. Fortune II: Have 2
    2. Group 2
      1. Fortune I: Have 2
      2. Fortune II: Have 1
  3. Mending: Village 14: 24 Emeralds for 2x Mending
    1. Group 1
    2. Group 2
  4. Silk Touch: Castle 4: 4 Emeralds
    1. Group 1
      1. Silk Touch: Have
  5. Unbreaking III: Enchantment Table + Chance
    1. Group 1
      1. Unbreaking III: Have
    2. Group 2
      1. Unbreaking III: Have

Path

Mining

Enchantment Enchantments (Needed) Enchantments (On hand) XP (Needed) Emeralds (Needed)
Efficiency V Efficiency V (Via combination) Efficiency IV (x2) 12 Levels 0
Unbreaking III Unbreaking III Unbreaking III Table / Chance 0
Mending Mending None 0 24 Emeralds *(Village 14)*
Fortune III Fortune III (Combined from 4x Fortune II) Fortune II (x2) Anvil combination costs 60 Emeralds *(Castle 11)*

Silk Touch

Enchantment Enchantments (Needed) Enchantments (On hand) XP (Needed) Emeralds (Needed)
Efficiency V Efficiency V (Via combination) Efficiency IV (x2), Efficiency I, Efficiency III 12 Levels 0
Unbreaking III Unbreaking III Unbreaking III (Group 1 & 2) Table / Chance 0
Mending Mending (x1 book) None 0 12 Emeralds *(Village 14)*
Silk Touch Silk Touch Silk Touch (Have) 0 4 Emeralds *(Castle 4)*